//==============================================================================
define Flame
{
	SetSelector
	{
		TechLogic none/Flaming Weapons Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Flaming Sword
			}
		}
	}
}

//==============================================================================
define shark
{
	SetSelector
	{
		TechLogic none/Bite of the Shark
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX G Deimos Sword
			}
		}
	}
}

//LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
//111111111111111111111111111111111111111111111111111111111111111111111111111111
define RandomFanaticWeaponL
{
	VariationLogic
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Standard
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
//222222222222222222222222222222222222222222222222222222222222222222222222222222
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
//333333333333333333333333333333333333333333333333333333333333333333333333333333
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Standard
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
}

//RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
//111111111111111111111111111111111111111111111111111111111111111111111111111111
define RandomFanaticWeaponR
{
	VariationLogic
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
			}
		}
	}
//222222222222222222222222222222222222222222222222222222222222222222222222222222
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
			}
		}
	}
//333333333333333333333333333333333333333333333333333333333333333333333333333333
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Standard
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Copper
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Bronze
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Double Sword Iron
				connect FIRE Flame hotspot
				connect FIRE Shark hotspot
			}
		}
	}
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
				connect hotspot Flame hotspot
			}
		}			
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
				connect hotspot Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
				connect hotspot Flame hotspot
			}
		}
	}
	SetSelector
	{ 
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments X Sword Iron
			}
		}
	}
}